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SxSW 2014: Creating the console experience in mobile gaming

AUSTIN, Texas – This year’s South by Southwest Gaming Expo hosted several panels about the world of mobile gaming. One of the aspects of this is the push to offer console-quality gaming experiences for mobile users. Representatives from industry giants EA Mobile, Sega of...

Qualcomm expands relationship with Gameloft

Qualcomm Inc. has inked another partnership deal to help developers enhance their applications that run on Snapdragon processors.This time it's Gameloft, the game publisher behind "SpiderMan Total Mayhem HD," "Real Football 2011 HD," Modern Combat 2: Black Pegagus" and others.Gameloft has already worked with...

Verizon Wireless goes for lucky 7 on new content deals

It seems only fitting that Verizon Wireless would announce seven new content deals as the Consumer Electronics Show winded down in Las Vegas. The lucky seven include Rhapsody, Bitbop, Gameloft, MOG, Slacker Radio, TuneWiki and Sling Media.All of the deals mark either an extension...

Traction in mobile gaming brings sea change to space : Reality: Not everyone will play games on handset

After years of treading water and failing to live up to outlandish hype, mobile games finally may be starting to make progress. And it's the Apple's iPhone - and, to a lesser extent, other multimedia-friendly smartphones - that's moving the needle. Which is why...

@MWC: GSMA honors winners at Global Mobile Awards ceremony

The GSM Association announced the winners of its 14th Annual Global Mobile Awards at a gala dinner this week in Barcelona.Comedian Michael McIntyre hosted the event at the National Palace.Among the winners were Gameloft for best mobile game with its Real Football 2009; BBC...

Forecast still cloudy, turbulent for mobile gaming

This year may well mark "a turning point in the mobile gaming industry," as Gameloft insisted last week. But for most wireless-game makers, there will be plenty more storm before the calm.The Paris-based publisher made the claim last week as it posted $34.1 million...

Game makers hope new platforms are game changers

There continues to be a fair amount of optimism among mobile game makers. Whether the rose-colored lenses are warranted, though, is more uncertain than ever.Gameloft last week offered a surprisingly upbeat outlook for wireless gaming as it posted $34.1 million in third-quarter revenues, up...

Glu shares sink on disappointing quarter

Shares of Glu Mobile Inc. continued to slide after the mobile game maker posted a $56.9 million quarterly loss.The San Mateo, Calif.-based publisher reported third quarter revenue of $23.9 million, up 44% from the same period last year, thanks largely to increased sales in...

Gameloft posts increased revenues, rosy outlook for mobile gaming

Gameloft offered a surprisingly upbeat outlook for mobile gaming as it posted $34.1 million in third-quarter revenues.The Paris-based game maker reported an 8% increase from last year's revenues during the same period, and generated $99.6 million during the first nine months of 2008 -...

Mobile gaming still alive: Hype around iPhone bolstering market

SAN FRANCISCO -- Barry Cottle is pimping his ride with eye-catching rims, fancy hood art and those cool hydraulic things that can bounce a car like a basketball at red lights. And he's doing it all with one finger.The SVP and GM of EA...

Game developers look to tap community support: Cross-platform functionality may help mobile gaming grow beyond niche

While a tiny handful of entrenched mobile game makers cement their place at the top of the industry, a small army of startups are throwing all sorts of ideas against the wall to see what sticks. And community may be the stickiest feature yet.Community...

Apple’s iPhone a carrot for game developers

Mobile gaming continues to languish, plagued by a lack of innovation, overpriced titles and the constraints of tiny screens and 12-key pads. But game makers are hoping that Apple Inc.'s iPhone changes all that. Perhaps no other space in mobile content has been hyped...

Executive Interview: Trip Hawkins

In the small world of mobile gaming, Trip Hawkins looms large. Hawkins designed his own major in applied game theory at Harvard University, and in 1982 founded Electronic Arts Inc., which continues to dominate console- and computer-gaming spaces. He launched Digital Chocolate Inc., a...

S.E., Nokia set to battle in D-2-C space: Line-ups appear stacked, though carrier competition remains

Nokia Corp. and Sony Ericsson are gearing up for what looks to be an epic battle on the mobile content playground. But the complicated world of mobile content is more like one of those bar-fight scenes in the movies where it's tough to tell...

Two paths to travel in mobile gaming space: Lesser-known publishers try ad-supported games

No wonder people can't agree on a cure for the mobile gaming industry. Some insiders don't even think it's sick.There's no question that the space-which just a couple of years ago was envisioned as the pace-setting genre of mobile content-has failed to live up...

Moto unveils consumer-facing content site

Motorola Inc. is hoping to build consumer relationships with a new site showcasing applications from its developer community and other third-party vendors. The handset manufacturer debuted its Comprehensive Solutions Catalog, a consumer-facing site with screen shots and descriptions of a range of applications for...

Digital Chocolate gets seat on LG phones

LG Electronics Co. Ltd. said it plans to pre-load games from Digital Chocolate Inc. on "multiple" new handsets in the United States beginning this month.The companies declined to disclose details regarding specific titles or handsets, and financial terms of the deal were not revealed....

Hawkins to industry: Think bigger

Trip Hawkins is at it again.The CEO of Digital Chocolate is proselytizing, pushing what he calls "Mobile Games 2.0"-an effort to create next-generation titles that incorporate familiar themes like community, user-generated content and viral marketing. And in the process, he's pointing out some of...

Worst of the Week: Schizoringtonia

Hello! And welcome to our Thursday column, Worst of the Week. There's a lot of nutty stuff that goes on in this industry, so this column is a chance for us at RCR Wireless News to rant and rave about whatever rubs us the...

EA, Gameloft show mobile gaming increases

REDWOOD CITY, Calif.-Shares of Electronic Arts Inc. jumped after the game-making behemoth reported increased mobile sales and surprisingly good overall quarterly revenues. The company rang up $35 million in mobile game sales, up slightly from the previous quarter's $33 million. EA reported $784 million...

EA, Gameloft show mobile gaming increases

REDWOOD CITY, Calif.—Shares of Electronic Arts Inc. jumped after the game-making behemoth reported increased mobile sales and surprisingly good overall quarterly revenues. The company rang up $35 million in mobile game sales, up slightly from the previous quarter’s $33 million. EA reported $784 million...

Video game veterans back Massively Mobile

BROOKLYN—Executives from two noted video game publishers are behind a new gaming company looking to exploit the connectivity of mobile phones. Veterans from Activision Inc. and Gameloft launched Massively Mobile, a studio focused on building single-player and multiplayer titles "utilizing the unique advantages of...

Tira ‘jumps’ into content management

Tira Wireless is expanding its porting services and stepping onto the crowded playing field of mobile content management. The company this week plans to unveil the latest version of is flagship product Jump, a software offering designed to port-or customize-applications across the spectrum of...

Operators still prime place to buy games

SEATTLE-Mobile gamers continue to rely on carrier decks for their wireless entertainment even as off-deck businesses continue to gain traction, according to the latest figures from M:Metrics.The firm's most recent monthly survey found that 90 percent of wireless game consumers discover and purchase titles...