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EA buys Jamdat for $680 million

REDWOOD CITY, Calif.-Game-making giant Electronic Arts Inc. will shell out $680 million in cash to acquire mobile publisher Jamdat Mobile Inc., the companies announced after Wall Street's closing bell. EA will pay $27 per share for Jamdat under the terms of the deal. Shares...

World Briefs

NORWAYAlcatel Corp. signed an agreement with NextGenTel, a service provider in Norway, to conduct its first field trial of pre-WiMAX equipment in Oslo and Bergen, Norway. Under the terms of the agreement, Alcatel will supply, install and support NexGenTel with its pre-WiMAX end-to-end solution....

Vodafone to carry games from Electronic Arts

REDWOOD CITY, Calif.-Vodafone Group plc will offer mobile games from Electronic Arts Inc. through its carriers in Europe, Egypt, South America, Australia and New Zealand.The wireless operator said it will make the soccer game FIFA 06 Mobile available to its Vodafone live! subscribers this...

Wireless games get crazy

For all you middle-aged, BlackBerry-toting, neck-tie-wearing executives who were wandering around the CTIA Wireless I.T. show floor last week, let me interrupt your reminiscings about the wonders of wireless e-mail and tell you one thing: Today's wireless games are really pretty freaking cool. I...

Time Warner invests $7.5M in Glu

Time Warner Inc. is the latest media giant to join the stampede to the "third screen" with a $7.5 million investment in wireless game maker Glu Mobile. The stake was part of a $27.5 million haul in Series D financing for Glu (formerly Sorrent...

Study says mobile gaming up 70% annually

NEW YORK-The number of households engaged in mobile gaming increased more than 70 percent during the past year, according to a study released Friday by Ziff Davis Media. The company's annual gaming survey found that 27.9 million U.S. households played wireless games, up from...

TV networks announce mobile content partnerships

NEW YORK-TV broadcasting giants ABC and NBC continued to target wireless users with two partnerships unveiled Tuesday.ABC said it will team with mobile content provider Proteus to deliver ringtones, graphics and premium text messages based on the "Alias," "Jimmy Kimmel Live" and daytime soap...

Wireless entertainment revenue to increase to $73B by 2009

NEW YORK-Wireless and broadband Internet will account for a large portion of total spending growth in the global entertainment and media industry, according to PricewaterhouseCooper's "Global Entertainment and Media Outlook: 2005-2009" report.Total revenues from new spending streams such as wireless will increase from $11.4...

RealNetworks buys way into mobile gaming medium

RealNetworks Inc. announced plans to join the crowded mobile gaming playground, acquiring European publisher Mr. Goodliving for $15 million in cash. A 40-person company based in Helsinki, Finland, Mr. Goodliving has enjoyed success with mobile titles like "Trivial Pursuit," "MetalSmash Pinball" and the "Playman"...

Lottery operator buys wireless gaming firm Pixiem

LAS VEGAS-Lottery operator Win Win Gaming Inc. is entering the wireless arena, announcing its intent to acquire mobile entertainment publisher Pixiem Inc. Terms of the proposed deal were not disclosed.Win Win, which operates international lottery games, said it has signed a non-binding letter of...

Digital Bridges sports new name to increase consumer recognition

Once satisfied to quietly grab some shelf space for their titles on a carrier's deck of wireless offerings, mobile game publishers are now trying to make a little more noise. While they may be big in the world of wireless entertainment, game developers and...

Gaming giant EA makes wireless play

Video-game behemoth Electronic Arts signaled its long-awaited-and perhaps long-feared-entry onto the mobile gaming playground earlier this month at GDC Mobile in San Francisco, unveiling plans to release as many as 20 titles for mobile phones this year. The world's biggest third-party game publisher began...

Warner Bros. to publish BREW content

BURBANK, Calif.-Warner Bros. Online said it has signed an agreement calling for it to publish wireless games and entertainment applications for Qualcomm Inc.'s BREW solution.Looney Tunes, Scooby-Doo, Harry Potter and DC Comics are among the brands slated to debut this year. Additional brand titles...

Jamdat IPO hailed as harbinger

It was a remarkable coming-out party for Jamdat Mobile Inc. The mobile-game developer raised $88.8 million in its initial public offering, then watched as its stock soared 41 percent Wednesday, the first day of trading.Jamdat had filed for an offering of 5.31 million shares...

Wireless on display at E3

LOS ANGELES-Video gamers worldwide reveled at the new products and titles premiering at the Electronics Entertainment Expo (E3) video game trade show, and wireless players shared in the enthusiasm. Indeed, wireless was a prevalent theme at the show, with players from Nokia Corp. to...

Wireless continues to infiltrate gaming show

Video gamers worldwide reveled at the new products and titles premiering at the Electronics Entertainment Expo (E3) video game trade show in Los Angeles, and wireless players shared in the enthusiasm. Indeed, wireless was a prevalent theme at the show, with players from Nokia...

In-Fusio aims to cash in on U.S. gaming

The U.S. wireless gaming market recently expanded yet again with the emergence of European gaming powerhouse In-Fusio. The Bordeaux, France-based gaming company has been offering wireless games and technology in Europe since 1999 and last year launched its U.S. efforts."We're setting up now a...

Movie makers to leave print on wireless gaming market

HELSINKI, Finland-Motion picture licensing continues to play a major role in the wireless gaming market as players scramble for the rights to upcoming blockbusters including "Spider-Man 2," "I, Robot" and "Van Helsing." Games based on such heavily promoted movies generally enjoy better sales, but...

In-Fusio to distribute 'Rings' game in Europe

BORDEAUX, France-Looking to cash in on the massive success of "The Lord of the Rings: The Return of the King" motion picture, wireless games company In-Fusio said it reached a deal with Jamdat Mobile Inc. to distribute Jamdat's "King"-based game throughout Europe.Wireless games have...

RCR reporter's secret gaming confessions

I've owned multiple Nintendo game consoles. I beat the new "Enter the Matrix" game for Microsoft Corp.'s Xbox in less than four days. I once played a Super Mario game for 15 straight hours. I consider myself a competent and informed video gamer.And I...

Video-game makers jump (and roll and shoot) with wireless

"We don't think (wireless) is quite mass market enough, and the business model is not quite there yet," said Trudy Muller, spokeswoman for Electronic Arts, the nation's No. 1 video-game maker, in explaining why the company has not entered the wireless market.Although many have...

Study: Wireless gaming to generate $1B by 2006

Wireless gaming has arrived in the United States, according to a new study, and will generate more than $1 billion by 2006.According to research and consulting firm IDC, wireless gaming is on its way to becoming a "mass-market phenomenon" in the United States. The...

Activision wireless games to sell through Airborne Entertainment

MINNEAPOLIS-Activision Inc. will sell wireless versions of three of its popular desktop computer games through a new deal with wireless content company Airborne Entertainment. The companies plan to sell wireless versions of Tough Trucks, Skateboard Park Tycoon and Cruise Ship Tycoon."We are very excited...

Activity abounds in gaming, content arena

DENVER-The wireless content and gaming industry continues to grow by leaps and bounds, as new startups launch, new applications become available and new partnerships are formed. Indeed, such intense activity offers evidence the market is gearing up for significant growth.Among recent news:c Wireless gaming...