YOU ARE AT:TagsGaming

BROWSING: gaming

Three cloud gaming demos conducted by telcos

Cloud gaming represents a great opportunity to show off what 5G and MEC are capable of With cloud gaming revenue predicted to come in at over $1 billion for the first time this year — about double what it was raking in last year —...

‘They’re in danger of losing 5G’: Swarmio Media’s CEO on 5G and telcos becoming a ‘gateway’ for gamers

Swarmio's CEO describes the "huge gap” that remains between telcos and the gaming world as the former looks for ways enter the market With the gaming industry booming, many new players are eager to get a piece of the pie. Telcos, for instance, have been...

Verizon Q&A: ‘Is gaming the consumer thing for 5G? There’s lots of things’

'When we started the 5G labs and started bringing in independent game developers,' said Verizon Lab's director, 'no one was ready for it' Gaming is often touted as the "killer" consumer use case for 5G and for cloud computing, but is that really the case?...

Intel edge technology lights up mobile crowd gaming demo in Times Square

Intel exec: The 5G, edge demo 'showcases that the possibilities for creative offerings are limitless' Software company Genvid used Intel’s Smart Edge technology to test a livestream, hybrid digital billboard/mobile game prototype called “Project Monarch” in New York City’s Times Square. The demonstration, held in...

Opensignal report looks at global 5G progress, impact

According to Opensignal, the average 5G download speed globally is 447.8 Mbps Opensignal’s latest report tackles the progress of 5G around the world, looking specifically at metrics like 5G download and upload speeds, 5G availability and user experiences with applications like video and gaming. The...

Cloud gaming to generate $1.6 billion in 2021, according to Newzoo

Newzoo has issued a new report that concludes that the global market for cloud gaming will hit 23.7 million paying users and $1.6 billion in revenues in 2021, aligning with the previous predications made by Safe Betting Sites that, for the first time, cloud...

Bringing 5G ‘closer’ to consumers: Entel and MTT demonstrate cloud gaming in Chile

Avatar World Group CEO: 'Cloud gaming, like 5G, promises a democratization of access to first-rate technologies' Chile’s Ministry of Transport and Telecommunications last week teamed up with telecommunications company Entel to conduct what was reportedly the first demonstration of 5G gaming in Latin America. The demo...

Netflix to add gaming options to its streaming platform

Netflix expects to add the gaming genre within the next 12 months Netflix has become the latest tech giant leveling up its service offerings by turning to cloud gaming. The streaming company plans to expand into video games within the next 12 months and kickstarted...

Sri Lanka Telecom launches gaming, eSports platform with Swarmio

Sri Lanka Telecom (SLT) has become one of the latest service providers to partner up with a gaming company to capitalize on the booming market, which saw significant growth during the COVID-19 pandemic. Swarmio, a global gaming and esports technology company, worked with SLT...

‘Let’s collaborate’: Verizon announces 5G, MEC partnerships at gaming expo

For the first time, Verizon gave the keynote address at E3, one of the biggest gaming expos in the world Advanced technologies like 5G and Mobile Edge Computing (MEC) are making it possible to take graphic-heavy AAA games and online multiplayer games on the go,...

Smartphones get the high score in gaming revenue, according to report

Smartphones account for the biggest source of gaming revenue — 43% of total revenue from all devices Smartphones appear to be dominating the global gaming market, according to new data presented by 123scommesse. In 2020, the global gaming market generated an estimated $177.8 billion, 43% — or...

Austria’s A1 bets on cloud gaming, intros Blacknut platform to subscribers

Research indicates that cloud gaming revenue will surpass $1 billion in 2021 According to some accounts, cloud gaming represents the full potential of 5G. As a result, mobile service providers are partnering up with game developers and other gaming companies to make sure they get...

Verizon expands 5G esports partnership with Riot Games

The move will expand Verizon’s global footprint in esports With the expansion of its partnership with Riot Games — first established in mid-2020 — Verizon has become the official 5G network service partner for League of Legends and Valorant esports. The partnership is slated to...

After just two years, Google’s gaming gambit goes aground

Google will no longer make games in-house for its Stadia gaming platform It’s been two nearly years since Google launched its Stadia gaming platform designed specifically for streaming. At the time of the launch, Google also announced Stadia Games and Entertainment (SG&E), its internal game...

Microsoft, Bango cloud gaming partnership is a win for telcos

Reports point to $150 billion incremental opportunity in cloud gaming for telcos Telcos will soon have the opportunity to bundle Xbox packages into subscription as a result of Microsoft’s recent partnership with Bango, a global platform for data-driven commerce. By leveraging the Bando platform, Microsoft will...

5G, cloud computing won’t fix online multiplayer gaming issues

Subspace CEO: 'The internet doesn’t understand the needs of real-time applications, like multiplayer gaming' As gaming continues to emerge as a prominent use case for advanced technologies like 5G and cloud computing, internet and mobile service providers are becoming bigger players in the gaming space....

Microsoft buys Bethesda games, bolstering its cloud gaming lineup

Upon finalization, a number of famous game titles will be added to the Microsoft cloud gaming service Earlier this week, Microsoft reached a deal to acquire ZeniMax Media, the parent company of well-known video game publisher Bethesda Softworks, for $7.5 billion. The acquisition has taken...

95% of gamers willing to pay more for 5G services if it means better playing

60% of gamers would pay 50% more a month for a better gaming experience With gaming being hailed as a killer use case for 5G, Ribbon Communications commissioned an independent study to explore just how “killer” we’re talking. RCR Wireless News caught up with Ribbon’s...

Deutsche Telekom joins the game, launches cloud gaming platform

The cloud gaming platform eliminates the need to download a game or purchase expensive hardware Deutsche Telekom has launched officially launched its cloud gaming platform, called MagentaGaming, challenging Microsoft’s xCloud and Google’s Stadia. When playing on the cloud gaming platform, gamers are accessing powerful servers, which...

CSPs must evaluate different business models in booming gaming industry: Study

New report says there will be 3.5 billion gamers globally by 2024 ABI Research released a report concluding that nearly half of the global expected population in 2024 will be gamers, a result that only furthers the case for telecommunications companies, ISPs and OEMs to...

Qualcomm releases new Snapdragon 768G 5G processor

The Snapdragon 768G will deliver superior gaming performance, 5G connectivity and intelligent multi-camera capabilities Qualcomm released its Snapdragon 768G Mobile Platform designed specifically for mobile gaming. As a subsequent release to the Snapdragon 765G — used in the Nokia 8.3 5G handset — the latest...

China Mobile enters 5G cloud gaming arena with Ubitus partnership

Cloud gaming has been called a “killer” consumer use case for 5G time and time again China Mobile Hong Kong (CMHK) is following KT and Vodafone’s lead and teaming up with cloud gaming specialist Ubitus to launch a 5G cloud gaming service on its network....

Nvidia launches cloud gaming service after long beta phase

Nvidia: "There is room in the cloud gaming market for GeForce Now to co-exist with Microsoft and Google's platforms" Chipmaker Nvidia was the first to announce that is was testing a cloud gaming service in January 2018, ahead of both Microsoft and Google. That announcement,...

Verizon to launch nation’s first 5G esports training facility

Verizon's Chief Strategy Officer: '5G could fuel esports' Verizon has been very active in all things gaming and sports, from providing 5G coverage in numerous NFL stadiums and basketball and hockey arenas, to working with Google to offer cloud gaming. Now, the operator is making...

Editorial Reports

White Papers

Webinars

Featured Content