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Tuesday, October 6, 2026
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Home - Sorrent - Page 2
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Sorrent

  • Wireless financing round-up

    by RCR Wireless News August 2, 2004
    by RCR Wireless News August 2, 2004

    The wireless industry enjoyed a flood of investment news last week. Among the announcements: c Wireless broadband provider TeraGo Networks Inc. garnered $6.4 million in financing, bringing total investments in …

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  • Strong wireless investment activity continues

    by RCR Wireless News July 29, 2004
    by RCR Wireless News July 29, 2004

    This week’s flurry of investment activity continued Thursday, as several companies reported successful funding rounds. Some notables among Thursday’s announcements include: Sorrent raised $20 million in Series C financing led …

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  • Verizon updates wireless Internet service

    by RCR Wireless News July 1, 2004
    by RCR Wireless News July 1, 2004

    Verizon Wireless launched its Mobile Web 2.0 service, which the carrier said would provide customers easier access to news, tools and information content and the ability to read and send …

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  • As games biz grows, it shrinks

    by RCR Wireless News May 17, 2004
    by RCR Wireless News May 17, 2004

    Two years ago, the wireless gaming market in the United States comprised a few tiny start-ups selling a handful of black-and-white, text-based games. The wireless gaming market today is a …

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  • Wireless on display at E3

    by RCR Wireless News May 17, 2004
    by RCR Wireless News May 17, 2004

    LOS ANGELES-Video gamers worldwide reveled at the new products and titles premiering at the Electronics Entertainment Expo (E3) video game trade show, and wireless players shared in the enthusiasm. Indeed, …

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  • In-Fusio aims to cash in on U.S. gaming

    by RCR Wireless News May 10, 2004
    by RCR Wireless News May 10, 2004

    The U.S. wireless gaming market recently expanded yet again with the emergence of European gaming powerhouse In-Fusio. The Bordeaux, France-based gaming company has been offering wireless games and technology in …

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  • Wireless entertainment shortchanges women, youth

    by RCR Wireless News May 3, 2004
    by RCR Wireless News May 3, 2004

    New research shows the wireless data and entertainment industry is neglecting its most willing market segments: women and young adults. “Females and young consumers have a significantly higher propensity to …

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  • Wireless content news centers on entertainment deals

    by RCR Wireless News April 20, 2004
    by RCR Wireless News April 20, 2004

    Following a spate of merger-and-acquisition news on the wireless content front, companies now are announcing further deals and offerings in the space. First, wireless entertainment publisher Mobile Scope said it …

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  • FOX Sports Interactive expands wireless agreements

    by RCR Wireless News March 29, 2004
    by RCR Wireless News March 29, 2004

    ATLANTA-FOX Sports Interactive Media said it expanded its publishing partnership with Sorrent into other areas besides games. Under the deal, Sorrent will create and publish all new FOX Sports Mobile …

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  • FOX Sports Interactive expands wireless agreements

    by RCR Wireless News March 23, 2004
    by RCR Wireless News March 23, 2004

    ATLANTA-FOX Sports Interactive Media said it expanded its publishing partnership with Sorrent into other areas besides games. Under the deal, Sorrent will create and publish all new FOX Sports Mobile …

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  • Fox sees wireless potential-Doh!

    by RCR Wireless News February 16, 2004
    by RCR Wireless News February 16, 2004

    The Simpsons. King of the Hill. The X-Files. Aliens. Predator. Ice Age. 24. The Rocky Horror Picture Show. “There’s a lot of stuff that can be used for wireless,” said …

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  • Verizon, others announce content deals

    by RCR Wireless News February 5, 2004
    by RCR Wireless News February 5, 2004

    BEDMINSTER, N.J.-Activity continues in the wireless content and application market, with Verizon Wireless, Twentieth Century Fox and others making new announcements. Verizon Wireless announced new Get It Now applications from …

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  • Video-game makers jump (and roll and shoot) with wireless

    by RCR Wireless News January 12, 2004
    by RCR Wireless News January 12, 2004

    “We don’t think (wireless) is quite mass market enough, and the business model is not quite there yet,” said Trudy Muller, spokeswoman for Electronic Arts, the nation’s No. 1 video-game …

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  • Jamdat updates bowling game with multiplayer, audio features

    by RCR Wireless News December 22, 2003
    by RCR Wireless News December 22, 2003

    LOS ANGELES-Wireless gaming company Jamdat Mobile Inc. announced a sequel to its popular Jamdat Bowling application, a game that will feature enhanced audio and multiplayer features. “With over 2 million …

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  • Jamdat updates bowling game with multiplayer, audio features

    by RCR Wireless News December 17, 2003
    by RCR Wireless News December 17, 2003

    LOS ANGELES-Wireless gaming company Jamdat Mobile Inc. announced a sequel to its popular Jamdat Bowling application, a game that will feature enhanced audio and multiplayer features. “With over 2 million …

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  • Atlas uses prizes to entice wireless gamers

    by RCR Wireless News December 8, 2003
    by RCR Wireless News December 8, 2003

    Wireless entertainment companies have dreamed up all manner of enticements to encourage mobile-phone users to drop a few dollars on wireless games. There are games for kids, games for hard-core …

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  • Verizon Wireless adds ring tones, games to content portfolio

    by Reily Gregson September 10, 2003
    by Reily Gregson September 10, 2003

    BEDMINSTER, N.J.-Verizon Wireless and Ztango announced that Verizon customers can now download polyphonic ring tones and monotonic ring tones using the operator’s TXT messaging. Verizon said Ztango’s offering is the …

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  • Gaming industry shoots, scores

    by Reily Gregson May 19, 2003
    by Reily Gregson May 19, 2003

    Wireless watchers were inundated with news on the wireless gaming front coming out of the Electronic Entertainment Expo video game trade show, with Nokia Corp. in the lead and continuing …

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  • Electronic Entertainment Expo yields variety of wireless gaming news

    by Reily Gregson May 14, 2003
    by Reily Gregson May 14, 2003

    LOS ANGELES-Wireless watchers were inundated with news on the wireless gaming front coming out of the Electronic Entertainment Expo video game trade show, with Nokia Corp. in the lead and …

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  • Companies announce content deals

    by Reily Gregson April 4, 2003
    by Reily Gregson April 4, 2003

    STAMFORD, Conn.-Content deals continue to funnel through the pipe, with a range of handset makers, carriers and content companies announcing deals in the area. First, application provider SmartServ Online Inc. …

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  • Content companies also play at 3GSM

    by Reily Gregson February 19, 2003
    by Reily Gregson February 19, 2003

    CANNES, France-Although much of the industry’s attention was on big-name carriers and equipment makers, wireless content providers also managed to make waves of their own during the 3GSM World Congress. …

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  • Motorola targets large China developer community

    by Reily Gregson January 16, 2003
    by Reily Gregson January 16, 2003

    BEIJING-At its MotoCoder developer conference in Shanghai, Motorola vowed to strongly encourage software development for its mobile phones in China. Having a large developer community may be crucial for the …

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Proof points for AI, not for telcos (Telco Diary)
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